Steve Miller (UK)
Steve Miller - the name comes from an actual Data East employee - can be selected in the Japanese version of the original arcade game: elsewhere, he's mysteriously replaced with the South Korean "Beeho Yoo". They are the exact same characters save for the name, the flag and the voice samples.
Arguably the most iconic Windjammers character, Miller is a light character that is very well balanced.
Pros
Very good walking speed
Curved shots that can be useful on all stages
Easy reversals and supersonic shots
Extended neutral and directional toss hitboxes
Cons
Very predictable super custom
Weak throw
Strong pushback when receiving supers
Throw chart
Hitbox
Neutral
29x31 pixels
Toss
37x31 pixels
Toss (vertical)
25x41 pixels
Charge
29x31 pixels
Dash
65x23 pixels
Dash (diagonal)
Avoid it
Strategy/Advice
Miller has no real drawback and even if he's not the best in everything, he can really perform in all situations.
The one tool you need to master with Miller is the directional toss because in addition to his advantageous walking speed, it brings great defensive and offensive options that make up for his weak constitution.
Miller can toss the frisbee very easily and go into charging right after so you will need to vary your choices of supers, although don't rely too much on his predictable super custom unless you are certain of what you're doing. Best is to try to find ambiguous charging time so you can fake throwing a super and go for a curve instead.